Prerequisites trained in Deception and StealthĪ highly guarded castle in the middle of an extravagant ball, the headquarters of a city's infamous thieves' guild, the locked room in the back of a cultist hideout-all perfect targets for you to use your expertise at blending in. Outwardly dashing outlaws or silent, deadly bravos, these masters of combat and culture must hone a variety of skills to serve as secret agents and informants for the leader of Alkenstar, Grand Duchess Trietta Ricia. Prerequisites trained at least one firearm trained in Deception Source Pathfinder #178: Punks in a Powderkeg pg. Alkenstar Agent Dedication Feat 2 Uncommon ![]() One day, you hope to demonstrate your skill at swordplay in order to become acknowledged as a true swordlord. You have sworn the Aldori swordpact and study the art of Aldori dueling, a famed school of bladecraft which has been passed down for over a millennium from the teachings of Baron Sirian Aldori. ![]() Prerequisites trained in Aldori dueling swords Aldori Duelist Dedication Feat 2 Uncommon You move in ways that leave your opponents caught off guard and fumbling for a response, turning every fight into performance art. You have trained your body to perform incredible, seemingly superhuman feats of grace. Multiclass Archetypes Alchemist, Barbarian, Bard, Champion, Cleric, Druid, Fighter, Gunslinger, Inventor, Investigator, Kineticist, Magus, Monk, Oracle, Psychic, Ranger, Rogue, Sorcerer, Summoner, Swashbuckler, Thaumaturge, Witch, Wizard Other Archetypes Acrobat Dedication Feat 2 Source Advanced Player's Guide pg. ![]() Archetypes allow you to expand the scope of your character’s class.Ĭlick here for the full rules on Archetypes. There are infinite possible character concepts, but you might find that the feats and skill choices from a single class aren’t sufficient to fully realize your character. This will have only the exotic armor of that expansion available to choose from, and it will depend on which class you are playing.Artifact | Class | Combat Style | Core | Faction | Multiclass | Mystical | Profession | UndeadĪrchetypes Source Core Rulebook pg. ![]() In past DLCs and seasons, every exotic armor was available to be acquired through random world drops, engrams, or vendors like Xur, although these exotics remain acquirable through those methods, with the release of the Beyond Light expansion, the newly released exotic armors, are now available to acquire by completing a Legend or a Master Lost Sector solo.Įvery day at reset, the Legend and Master Lost Sector change to a new Lost Sector, and with that the type of armor you get also changes.Īfter you’ve acquired these exotics one time by completing a Legend or a Master Lost Sector solo, they will then unlock and begin to drop also as a world drop, and engram.Īnother thing to know is that you will have the option to choose one exotic armor piece to acquire after completing some expansion campaigns on Legendary difficulty, like The Witch Queen and Lightfall. This list features all the exotic armor that was added to the game over the years, ordered by class and type of armor, and also by their release in the game with their current source to be acquired.
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